Software:
3ds Max, Photoshop, After Effects
Description:
I've always had this Dreadnought on top of my monitor for as long as I can remember, and I was a huge 40k fan back in the day. So when I hit a creative block I just picked this guy up and started modeling. I just kept going and learning along the way. This was my first heavy texturing project as well as my first IK rig.
Credit:
All modeling and texturing done by me.

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